Report Overview

The global virtual reality gaming market size reached USD 35.29 billion in 2023. The market is expected to grow at a CAGR of 29.7% between 2024 and 2032, reaching almost USD 365.75 billion by 2032.

2023

Base Year

2018-2023

Historical Year

2024-2032

Forecast Year

  • The International Trade Administration reported the global video game market to be worth $159 billion in 2020, with 2.7B gamers worldwide, thus enhancing the global virtual reality gaming market growth.
  • VR gaming is utilised for therapeutic purposes like rehabilitating individuals and addressing phobias, and anxiety disorders. It's also employed in military training to enhance strategy skills.
  • According to the China Audio Video and Digital Publishing Association, China's gaming industry in 2020 was led by mobile games.

Competitive Landscape

The virtual reality gaming market players are gaining a competitive advantage by focusing on hardware innovation, thereby allowing for better graphics, comfort, and tracking capabilities. They expand the exclusive game content and bring more immersive experiences onboard. Improvements in multiplayer and social features increase engagements among users, while greater investment in cloud gaming and 5G technology ensures seamless experiences and lower latency. These developments by the virtual reality gaming companies are helpful in making the gaming experience in VR more accessible, seamless, and engaging for the end user.

Key Market Players

Key industry leaders in this market are:

Sony Corporation, established in 1946, Sony Corporation is a well-known global leader in electronics, gaming, and entertainment. Based in Japan, Sony has developed revolutionary products such as PlayStation consoles, Bravia TVs, and Xperia smartphones, greatly impacting the tech industry.

Meta, founded in 2004, Meta Platforms, previously known as Facebook, is a pioneer in transforming social networking and virtual reality. Headquartered in California, Meta connects billions globally through platforms like Facebook, Instagram, WhatsApp, and Oculus VR, enhancing digital connectivity and immersive experiences.

Nintendo, established in 1889, Nintendo has been a trailblazer in gaming and entertainment. Headquartered in Japan, Nintendo is renowned for iconic franchises like Mario, Zelda, and Pokémon, shaping the gaming landscape with innovative consoles such as the Nintendo Switch.

HTC Corporation, founded in 1997 and based in New Taipei City, Taiwan, is a prominent innovator in consumer electronics. Initially gaining recognition for smartphones, HTC later expanded into virtual reality with its Vive VR headset, pushing boundaries in immersive technology experiences.

Other key players in the global virtual reality gaming market are Samsung Electronics Co., Ltd., Electronics Arts Inc., Ultraleap, and Microsoft Corporation among others.

Virtual Reality Gaming Market Report Snapshots

Virtual Reality Gaming Market Size

Virtual Reality Gaming Market Trends

Virtual Reality Gaming Companies

Virtual Reality Gaming Market Regional Analysis

*While we strive to always give you current and accurate information, the numbers depicted on the website are indicative and may differ from the actual numbers in the main report. At Expert Market Research, we aim to bring you the latest insights and trends in the market. Using our analyses and forecasts, stakeholders can understand the market dynamics, navigate challenges, and capitalize on opportunities to make data-driven strategic decisions.*

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Key Questions Answered in the Report

The market is estimated to be valued at USD 35.29 billion in 2023.

The market is projected to grow at a CAGR of 29.7% between 2024 and 2032.

The revenue generated from the virtual reality gaming market is expected to reach USD 365.75 billion in 2032.

Technological progress, advanced gaming experiences, multiplayer interaction, and cloud-based gaming drive the virtual reality gaming market.

The virtual reality gaming market is categorised according to its component, which includes software and hardware.

The major players in the global virtual reality gaming market are Sony Corporation, Meta, Nintendo, HTC Corporation, Samsung Electronics Co., Ltd., Electronic Arts Inc., Ultraleap, and Microsoft Corporation among others.

Based on the device, the virtual reality gaming market is divided into personal computers, gaming consoles, and mobile devices.

The major areas include North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.

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