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Global Sports Technology Market Size, Share, Trends, Report: By Sport Type: Outdoor Sports, Indoor Sports; By Technology: Internet of Things (IoT), Artificial Intelligence/Machine Learning (AI/ML); By Sports; By Component; By Application; By End Use; Regional Analysis; Competitive Landscape; 2024-2032

Sports Technology Market Competitive Landscape

Manufacturers are engaging in continuous research and development to create improved technological solutions offering enhanced functionality and reliability to enhance the experience of end users

 

International Business Machines Corporation

IBM, headquartered in the US, provides various technologies which are used across a wide range of industries including aerospace and defence, automotive, entertainment, and oil and gas, among others.

 

Fujitsu Limited

Headquartered in Japan, Fujitsu is one of the global leaders in technology and business solutions dealing in computing, network, artificial intelligence, data and security, and converging technologies, providing end-to-end technology-related solutions.

 

SAP SE

SAP SE, founded in 1972, is a global leader in enterprise applications redefining ERP and creating networks of intelligent enterprises that provide transparency, resiliency, and sustainability across supply chains.

 

Oracle Corporation

Oracle, headquartered in the US, is one of the world’s largest database management companies and is the only technology provider with a complete suite of integrated cloud applications and a cloud infrastructure platform.

 

Other notable players operating in the global sports technology market are NEC Corporation, Fitbit LLC, Apple Inc., Garmin Ltd., Sony Corporation, Cisco Systems, Inc., Samsung Electronics Co., Ltd., Huawei Technologies Co., Ltd., Panasonic Corporation, Catapult Group International Ltd, Zebra Technologies Corporation, Stats Perform, Infosys Limited, MicroTeam, Pixellot Ltd., and Miro AI, among others.

 

Players are upgrading their product portfolios and incorporating the latest capabilities to innovate their offerings and meet the evolving demands of consumers.

 

Sports Technology Market Report Snapshots

Sports Technology Market Size

Sports Technology Market Trends

Sports Technology Companies

Sports Technology Market Regional Analysis

 

*While we strive to always give you current and accurate information, the numbers depicted on the website are indicative and may differ from the actual numbers in the main report. At Expert Market Research, we aim to bring you the latest insights and trends in the market. Using our analyses and forecasts, stakeholders can understand the market dynamics, navigate challenges, and capitalize on opportunities to make data-driven strategic decisions.

1    Preface
2    Report Coverage – Key Segmentation and Scope
3    Report Description

    3.1    Market Definition and Outlook
    3.2    Properties and Applications
    3.3    Market Analysis
    3.4    Key Players
4    Key Assumptions
5    Executive Summary

    5.1    Overview
    5.2    Key Drivers
    5.3    Key Developments
    5.4    Competitive Structure
    5.5    Key Industrial Trends
6    Market Snapshot
    6.1    Global
    6.2    Regional
7    Opportunities and Challenges in the Market
8    Global Sports Technology Market Analysis

    8.1    Global Sports Technology Historical Market (2018-2023) 
    8.2    Global Sports Technology Market Forecast (2024-2032)
    8.3    Global Sports Technology Market by Sport Type
        8.3.1    Outdoor Sports
            8.3.1.1    Historical Trend (2018-2023)
            8.3.1.2    Forecast Trend (2024-2032)
        8.3.2    Indoor Sports
            8.3.2.1    Historical Trend (2018-2023)
            8.3.2.2    Forecast Trend (2024-2032)
    8.4    Global Sports Technology Market by Technology
        8.4.1    Internet of Things (IoT)
            8.4.1.1    Historical Trend (2018-2023)
            8.4.1.2    Forecast Trend (2024-2032)
        8.4.2    Artificial Intelligence/Machine Learning (AI/ML)
            8.4.2.1    Historical Trend (2018-2023)
            8.4.2.2    Forecast Trend (2024-2032)
        8.4.3    Augmented Reality/Virtual Reality (AR/VR)
            8.4.3.1    Historical Trend (2018-2023)
            8.4.3.2    Forecast Trend (2024-2032)
    8.5    Global Sports Technology Market by Sports
        8.5.1    Soccer
            8.5.1.1    Historical Trend (2018-2023)
            8.5.1.2    Forecast Trend (2024-2032)
        8.5.2    E-Sports
            8.5.2.1    Historical Trend (2018-2023)
            8.5.2.2    Forecast Trend (2024-2032)
        8.5.3    Basketball
            8.5.3.1    Historical Trend (2018-2023)
            8.5.3.2    Forecast Trend (2024-2032)
        8.5.4    Cricket
            8.5.4.1    Historical Trend (2018-2023)
            8.5.4.2    Forecast Trend (2024-2032)
        8.5.5    Baseball
            8.5.5.1    Historical Trend (2018-2023)
            8.5.5.2    Forecast Trend (2024-2032)
        8.5.6    Tennis
            8.5.6.1    Historical Trend (2018-2023)
            8.5.6.2    Forecast Trend (2024-2032)
        8.5.7    American Football/Rugby
            8.5.7.1    Historical Trend (2018-2023)
            8.5.7.2    Forecast Trend (2024-2032)
        8.5.8    Golf
            8.5.8.1    Historical Trend (2018-2023)
            8.5.8.2    Forecast Trend (2024-2032)
        8.5.9    Hockey
            8.5.9.1    Historical Trend (2018-2023)
            8.5.9.2    Forecast Trend (2024-2032)
        8.5.10    Others
    8.6    Global Sports Technology Market by Component
        8.6.1    Software
            8.6.1.1    Historical Trend (2018-2023)
            8.6.1.2    Forecast Trend (2024-2032)
            8.6.1.3    Breakup by Type
                8.6.1.3.1    On-Premise
                8.6.1.3.2    Cloud
        8.6.2    Services
            8.6.2.1    Historical Trend (2018-2023)
            8.6.2.2    Forecast Trend (2024-2032)
        8.6.3    Wearable Devices and Sports Equipment
            8.6.3.1    Historical Trend (2018-2023)
            8.6.3.2    Forecast Trend (2024-2032)
    8.7    Global Sports Technology Market by Application
        8.7.1    Analytics and Statistics
            8.7.1.1    Historical Trend (2018-2023)
            8.7.1.2    Forecast Trend (2024-2032)
        8.7.2    Decision Making and Team Analysis and Management
            8.7.2.1    Historical Trend (2018-2023)
            8.7.2.2    Forecast Trend (2024-2032)
        8.7.3    Game Performance Analysis and Injury and Health Analysis
            8.7.3.1    Historical Trend (2018-2023)
            8.7.3.2    Forecast Trend (2024-2032)
        8.7.4    Training
            8.7.4.1    Historical Trend (2018-2023)
            8.7.4.2    Forecast Trend (2024-2032)
        8.7.5    Tactics and Simulation
            8.7.5.1    Historical Trend (2018-2023)
            8.7.5.2    Forecast Trend (2024-2032)
        8.7.6    Tracking
            8.7.6.1    Historical Trend (2018-2023)
            8.7.6.2    Forecast Trend (2024-2032)
    8.8    Global Sports Technology Market by End Use
        8.8.1    Clubs
            8.8.1.1    Historical Trend (2018-2023)
            8.8.1.2    Forecast Trend (2024-2032)
        8.8.2    Sports Associations
            8.8.2.1    Historical Trend (2018-2023)
            8.8.2.2    Forecast Trend (2024-2032)
        8.8.3    Leagues
            8.8.3.1    Historical Trend (2018-2023)
            8.8.3.2    Forecast Trend (2024-2032)
        8.8.4    Coaches
            8.8.4.1    Historical Trend (2018-2023)
            8.8.4.2    Forecast Trend (2024-2032)
        8.8.5    Others    
    8.9    Global Sports Technology Market by Region
        8.9.1    North America
            8.9.1.1    Historical Trend (2018-2023) 
            8.9.1.2    Forecast Trend (2024-2032)
        8.9.2    Europe
            8.9.2.1    Historical Trend (2018-2023) 
            8.9.2.2    Forecast Trend (2024-2032)
        8.9.3    Asia Pacific
            8.9.3.1    Historical Trend (2018-2023) 
            8.9.3.2    Forecast Trend (2024-2032)
        8.9.4    Latin America
            8.9.4.1    Historical Trend (2018-2023) 
            8.9.4.2    Forecast Trend (2024-2032)
        8.9.5    Middle East and Africa
            8.9.5.1    Historical Trend (2018-2023) 
            8.9.5.2    Forecast Trend (2024-2032) 
9    North America Sports Technology Market Analysis
    9.1    United States of America 
        9.1.1    Historical Trend (2018-2023) 
        9.1.2    Forecast Trend (2024-2032)
    9.2    Canada
        9.2.1    Historical Trend (2018-2023) 
        9.2.2    Forecast Trend (2024-2032)
10    Europe Sports Technology Market Analysis
    10.1    United Kingdom
        10.1.1    Historical Trend (2018-2023) 
        10.1.2    Forecast Trend (2024-2032)
    10.2    Germany
        10.2.1    Historical Trend (2018-2023) 
        10.2.2    Forecast Trend (2024-2032)
    10.3    France
        10.3.1    Historical Trend (2018-2023) 
        10.3.2    Forecast Trend (2024-2032)
    10.4    Italy
        10.4.1    Historical Trend (2018-2023) 
        10.4.2    Forecast Trend (2024-2032)
    10.5    Others
11    Asia Pacific Sports Technology Market Analysis
    11.1    China
        11.1.1    Historical Trend (2018-2023) 
        11.1.2    Forecast Trend (2024-2032)
    11.2    Japan
        11.2.1    Historical Trend (2018-2023) 
        11.2.2    Forecast Trend (2024-2032)
    11.3    India
        11.3.1    Historical Trend (2018-2023) 
        11.3.2    Forecast Trend (2024-2032)
    11.4    ASEAN
        11.4.1    Historical Trend (2018-2023) 
        11.4.2    Forecast Trend (2024-2032)
    11.5    Australia
        11.5.1    Historical Trend (2018-2023) 
        11.5.2    Forecast Trend (2024-2032)
    11.6    Others
12    Latin America Sports Technology Market Analysis
    12.1    Brazil
        12.1.1    Historical Trend (2018-2023) 
        12.1.2    Forecast Trend (2024-2032)
    12.2    Argentina
        12.2.1    Historical Trend (2018-2023) 
        12.2.2    Forecast Trend (2024-2032)
    12.3    Mexico
        12.3.1    Historical Trend (2018-2023) 
        12.3.2    Forecast Trend (2024-2032)
    12.4    Others
13    Middle East and Africa Sports Technology Market Analysis
    13.1    Saudi Arabia
        13.1.1    Historical Trend (2018-2023) 
        13.1.2    Forecast Trend (2024-2032)
    13.2    United Arab Emirates
        13.2.1    Historical Trend (2018-2023) 
        13.2.2    Forecast Trend (2024-2032)
    13.3    Nigeria
        13.3.1    Historical Trend (2018-2023) 
        13.3.2    Forecast Trend (2024-2032)
    13.4    South Africa
        13.4.1    Historical Trend (2018-2023) 
        13.4.2    Forecast Trend (2024-2032)
    13.5    Others
14    Market Dynamics
    14.1    SWOT Analysis
        14.1.1    Strengths
        14.1.2    Weaknesses
        14.1.3    Opportunities
        14.1.4    Threats
    14.2    Porter’s Five Forces Analysis
        14.2.1    Supplier’s Power
        14.2.2    Buyer’s Power
        14.2.3    Threat of New Entrants
        14.2.4    Degree of Rivalry
        14.2.5    Threat of Substitutes
    14.3    Key Indicators for Demand
    14.4    Key Indicators for Price
15    Value Chain Analysis
16    Competitive Landscape

    16.1    Market Structure
    16.2    Company Profiles
        16.2.1    International Business Machines Corporation
            16.2.1.1    Company Overview
            16.2.1.2    Product Portfolio
            16.2.1.3    Demographic Reach and Achievements
            16.2.1.4    Certifications
        16.2.2    Fujitsu Limited 
            16.2.2.1    Company Overview
            16.2.2.2    Product Portfolio
            16.2.2.3    Demographic Reach and Achievements
            16.2.2.4    Certifications
        16.2.3    SAP SE
            16.2.3.1    Company Overview
            16.2.3.2    Product Portfolio
            16.2.3.3    Demographic Reach and Achievements
            16.2.3.4    Certifications
        16.2.4    Oracle Corporation 
            16.2.4.1    Company Overview
            16.2.4.2    Product Portfolio
            16.2.4.3    Demographic Reach and Achievements
            16.2.4.4    Certifications
        16.2.5    NEC Corporation 
            16.2.5.1    Company Overview
            16.2.5.2    Product Portfolio
            16.2.5.3    Demographic Reach and Achievements
            16.2.5.4    Certifications
        16.2.6    Fitbit LLC 
            16.2.6.1    Company Overview
            16.2.6.2    Product Portfolio
            16.2.6.3    Demographic Reach and Achievements
            16.2.6.4    Certifications
        16.2.7    Apple Inc.
            16.2.7.1    Company Overview
            16.2.7.2    Product Portfolio
            16.2.7.3    Demographic Reach and Achievements
            16.2.7.4    Certifications 
        16.2.8   Garmin Ltd. 
            16.2.8.1    Company Overview
            16.2.8.2    Product Portfolio
            16.2.8.3    Demographic Reach and Achievements
            16.2.8.4    Certifications 
        16.2.9    Sony Corporation 
            16.2.9.1    Company Overview
            16.2.9.2    Product Portfolio
            16.2.9.3    Demographic Reach and Achievements
            16.2.9.4    Certifications 
        16.2.10    Cisco Systems, Inc.
            16.2.10.1    Company Overview
            16.2.10.2    Product Portfolio
            16.2.10.3    Demographic Reach and Achievements
            16.2.10.4    Certifications 
        16.2.11    Samsung Electronics Co., Ltd.
            16.2.11.1    Company Overview
            16.2.11.2    Product Portfolio
            16.2.11.3    Demographic Reach and Achievements
            16.2.11.4    Certifications 
        16.2.12    Huawei Technologies Co., Ltd.
            16.2.12.1    Company Overview
            16.2.12.2    Product Portfolio
            16.2.12.3    Demographic Reach and Achievements
            16.2.12.4    Certifications 
        16.2.13    Panasonic Corporation
            16.2.13.1    Company Overview
            16.2.13.2    Product Portfolio
            16.2.13.3    Demographic Reach and Achievements
            16.2.13.4    Certifications
        16.2.14    Catapult Group International Ltd
            16.2.14.1    Company Overview
            16.2.14.2    Product Portfolio
            16.2.14.3    Demographic Reach and Achievements
            16.2.14.4    Certifications
        16.2.15    Zebra Technologies Corporation
            16.2.15.1    Company Overview
            16.2.15.2    Product Portfolio
            16.2.15.3    Demographic Reach and Achievements
            16.2.15.4    Certifications
        16.2.16    Stats Perform
            16.2.16.1    Company Overview
            16.2.16.2    Product Portfolio
            16.2.16.3    Demographic Reach and Achievements
            16.2.16.4    Certifications
        16.2.17    Infosys Limited
            16.2.17.1    Company Overview
            16.2.17.2    Product Portfolio
            16.2.17.3    Demographic Reach and Achievements
            16.2.17.4    Certifications
        16.2.18    MicroTeam
            16.2.18.1    Company Overview
            16.2.18.2    Product Portfolio
            16.2.18.3    Demographic Reach and Achievements
            16.2.18.4    Certifications
        16.2.19    Pixellot Ltd.
            16.2.19.1    Company Overview
            16.2.19.2    Product Portfolio
            16.2.19.3    Demographic Reach and Achievements
            16.2.19.4    Certifications 
        16.2.20    Miro AI
            16.2.20.1    Company Overview
            16.2.20.2    Product Portfolio
            16.2.20.3    Demographic Reach and Achievements
            16.2.20.4    Certifications 
        16.2.21    Others
17    Key Trends and Developments in the Market


List of Key Figures and Tables

1.    Global Sports Technology Market: Key Industry Highlights, 2018 and 2032
2.    Global Sports Technology Historical Market: Breakup by Sport Type (USD Billion), 2018-2023
3.    Global Sports Technology Market Forecast: Breakup by Sport Type (USD Billion), 2024-2032
4.    Global Sports Technology Historical Market: Breakup by Technology (USD Billion), 2018-2023
5.    Global Sports Technology Market Forecast: Breakup by Technology (USD Billion), 2024-2032
6.    Global Sports Technology Historical Market: Breakup by Sports (USD Billion), 2018-2023
7.    Global Sports Technology Market Forecast: Breakup by Sports (USD Billion), 2024-2032
8.    Global Sports Technology Historical Market: Breakup by Component (USD Billion), 2018-2023
9.    Global Sports Technology Market Forecast: Breakup by Component (USD Billion), 2024-2032
10.    Global Sports Technology Historical Market: Breakup by Application (USD Billion), 2018-2023
11.    Global Sports Technology Market Forecast: Breakup by Application (USD Billion), 2024-2032
12.    Global Sports Technology Historical Market: Breakup by End Use (USD Billion), 2018-2023
13.    Global Sports Technology Market Forecast: Breakup by End Use (USD Billion), 2024-2032
14.    Global Sports Technology Historical Market: Breakup by Region (USD Billion), 2018-2023
15.    Global Sports Technology Market Forecast: Breakup by Region (USD Billion), 2024-2032
16.    North America Sports Technology Historical Market: Breakup by Country (USD Billion), 2018-2023
17.    North America Sports Technology Market Forecast: Breakup by Country (USD Billion), 2024-2032
18.    Europe Sports Technology Historical Market: Breakup by Country (USD Billion), 2018-2023
19.    Europe Sports Technology Market Forecast: Breakup by Country (USD Billion), 2024-2032
20.    Asia Pacific Sports Technology Historical Market: Breakup by Country (USD Billion), 2018-2023
21.    Asia Pacific Sports Technology Market Forecast: Breakup by Country (USD Billion), 2024-2032
22.    Latin America Sports Technology Historical Market: Breakup by Country (USD Billion), 2018-2023
23.    Latin America Sports Technology Market Forecast: Breakup by Country (USD Billion), 2024-2032
24.    Middle East and Africa Sports Technology Historical Market: Breakup by Country (USD Billion), 2018-2023
25.    Middle East and Africa Sports Technology Market Forecast: Breakup by Country (USD Billion), 2024-2032
26.    Global Sports Technology Market Structure

Key Questions Answered in the Report

The market attained a value of USD 20,268.47 million in 2023.

The market is further expected to grow in the forecast period of 2024-2032 at a CAGR of 11.2%.

The market is estimated to witness a healthy growth in the forecast period of 2024-2032 to reach a value of USD 52,737.01 million by 2032.

The different sport types considered in the market report are outdoor sports and indoor sports.

The key regional markets for sports technology are North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.

The end uses of sports technology include clubs, sports associations, leagues, and coaches, among others.

The applications include analytics and statistics, decision-making and team analysis and management, game performance analysis and injury and health analysis, training, tactics and simulation, and tracking.

The key players in the market include International Business Machines Corporation, Fujitsu Limited, SAP SE, Oracle Corporation, NEC Corporation, Fitbit LLC, Apple Inc., Garmin Ltd., Sony Corporation, Cisco Systems, Inc., Samsung Electronics Co., Ltd., Huawei Technologies Co., Ltd., Panasonic Corporation, Catapult Group International Ltd, Zebra Technologies Corporation, Stats Perform, Infosys Limited, MicroTeam, Pixellot Ltd., and Miro AI, among others.

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