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Report Overview

The global in-game advertising market is expected to reach a value of more than USD 8.49 Billion in 2023. The industry is expected to grow at a CAGR of 10.40% during the forecast period of 2024-2032. The growing popularity of mobile and online gaming is driving the demand for in-game advertising, offering brands direct access to a highly engaged audience, thus aiding the market to attain a valuation of USD 20.68 Billion by 2032.

2023

Base Year

2018-2023

Historical Year

2024-2032

Forecast Year

  • The United States gaming market, estimated to be around USD 155 billion in 2020, is expected to grow by 10% every year until 2025 according to the Federal Communications Commission. This enormous growth will provide a vast space for in-game advertising, providing more scope for interactive and immersive ads, thus engaging an ever-growing and increasingly diverse audience. With this gaming industry continuing its growth path, the demand for in-game advertising will grow as well, accelerating the in-game advertising market growth.
  • Rising mobile gaming popularity among emerging markets like India and Southeast Asia drives smartphone adoption. Higher engagement among users due to this trend is imperative for in-game advertising, as targeted ads on mobile platforms reach more diverse audiences. As markets grow, companies will increasingly exploit mobile gaming to create local ad content, significantly upping demand for in-game advertising.
  • With the advent of AR/VR gaming, it will open up opportunities for brands to introduce innovative interactive advertisements that can create an immersive and engaging experience. New gaming formats are opening up opportunities to advertise within the gaming world in ways that integrate seamlessly, making in-game advertising even more impactful and appealing. As the technology of AR/VR continues to grow, so will the interest of brands in tapping into this unique advertising opportunity, thereby enhancing the demand for in-game ads.
Global In-Game Advertising Market Report Summary Description Value
Base Year USD Billion 2023
Historical Period USD Billion 2018-2023
Forecast Period USD Billion 2024-2032
Market Size 2023 USD Billion 8.49
Market Size 2032 USD Billion 20.68
CAGR 2018-2023 Percentage XX%
CAGR 2024-2032 Percentage 10.4%
CAGR 2024-2032 - Market by Region Europe 10.7%
CAGR 2024-2032 - Market by Country India 13.5%
CAGR 2024-2032 - Market by Country China 11.2%
CAGR 2024-2032 - Market by Type Advergaming 14.6%
CAGR 2024-2032 - Market by Device Type Smartphone/Tablet 13.2%
Market Share by Country 2023 Japan 5.1%

In-Game Advertising Market Analysis

The in-game advertising market is growing substantially because of several underlying key trends. The in-gaming audience continues growing worldwide because there is still sizable scope for expansion on mobile devices, personal computers, and consoles. This diverse, highly engaged player demographic affords the advertisers a rich environment to target specific audiences through dynamic, immersive ads. In addition, the increase in E-sports and game streaming opens up new spaces for ad placements in games, engaging vast and very enthusiastic audiences, thereby bolstering the in-game advertising demand.

For this purpose, companies such as Anzu and Electronic Arts are focusing on improving ad targeting capabilities, providing brands with seamless, interactive, and engaging means of interaction with players. The demand is also being supported by the rise of hybrid monetization models, especially in free-to-play games, which enable developers to include advertising in exchange for offering games at no cost. Advanced targeting and immersive ad formats make in-game advertising an increasingly attractive channel for advertisers.

Compound Annual Growth Rate

Value in USD Billion

10.4%

2024-2032


In-Game Advertising Market Outlook

*this image is indicative*

In-Game Advertising Market Growth

Dynamic ad usage is a niche driver for the growth of the in-game advertising market because it is highly effective in real-time targeting and personalization. For instance, Nike partnered with the popular game Fortnite to introduce dynamic in-game billboards that highlight its products. These change in real-time according to the actions and context in which the player has taken, improving their relevance and engagement. This trend is attracting more brands looking for personalized ad experiences without disrupting gameplay, hence further growth in dynamic in-game advertising.

Dynamic in-game advertising has been effective in increasing player engagement and brand visibility. For instance, Coca-Cola partnered with EA Sports' FIFA series where dynamic ads appeared on virtual billboards during gameplay. These ads changed based on real-world events, such as live football matches, thus ensuring relevance and contextual marketing. Similarly, Nike's partnership with Fortnite allowed players to see dynamic in-game billboards showing Nike products, personalized by game events. Such campaigns have proved how the integration of real-time ads increases the visibility of a brand while offering an interruption-free gaming experience.

Key Trends and Developments

In-Game Advertising Market Trends

The increasing popularity of gaming owing to rising influence of social media is boosting the in-game advertising market growth. The undivided attention provided by the players to the games makes them more likely to remember the advertisement and check the advertised service or product.

Due to the easy to scale and flexible nature of dynamic in-game advertisements, they are used for geo-targeting opted-in users. Dynamic ads are also preferred by various brands as they can be updated in real-time and can be displayed in various formats including interstitial ads, native banners, contextual ads, and playable ads, among others.

The growing awareness about the various benefits offered by in-game advertisements including increased reach and return on investment, simple configuration of adverts, low advertising costs, and rapid integration, among others are providing lucrative growth opportunities to the market.

Opportunities in In-Game Advertising Market

A significant opportunity within the market is the reach to a massive and highly engaged gaming audience, particularly within mobile and esports environments. Over 3 billion gamers now exist worldwide, and mobile gaming is increasing rapidly. So, brands can engage consumers directly through immersive, non-disruptive ad formats, such as in-game billboards, product placements, and sponsored content, bolstering the in-game advertising market opportunities. For instance, through such partnerships with AdInMo and Anzu, InMobi enables global brands to target diversified gaming demographics, hence promoting brand recall and engagement.

One new technology adopted by market players in the in-game advertising sector is programmatic advertising, which allows for real-time and automated ad placements within gaming environments, shaping in-game advertising market dynamics and trends. For example, InMobi has collaborated with prominent in-game advertising platforms including AdInMo, Adverty, and Anzu to provide access to high-performing mobile gaming traffic through its programmatic exchange. It has more precise targeting, higher rates of engagement, and non-intrusive ad experiences in games, enhancing user interaction and improving ad performance across global markets.

In-Game Advertising Market Restraints

  • High development and implementation costs of in-game ads can limit smaller brands' participation in the market.
  • Data privacy concerns and shifting regulations for targeted advertising could pose serious in-game advertising market challenges.
  • Player resistance to in-game ads may lead to reduced engagement and effectiveness.
  • Limited ad formats and integrations in certain genres may limit the complete potential that in-game advertising can present.

In-Game Advertising Industry Segmentation

“In-Game Advertising Market Report and Forecast 2024-2032” offers a detailed analysis of the market based on the following segments:

By product type, the market is divided into:

  • Static Ads
  • Advergaming
  • Dynamic Ads

Based on device type, the market segmented into:

  • PC/Laptop
  • Smartphone/Tablet

Market Breakup by Region

  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East and Africa

In-Game Advertising Market Share

By Type Analysis

Static ads, advergaming, and dynamic ads are becoming popular in the market due to their targeted reach as well as immersive nature. As per in-game advertising market analysis, static ads, such as billboards in games, offer a non-intrusive way of engaging the players without disrupting gameplay. Advergaming, where brands create their entire games, is increasingly popular, mainly by the brands going for targeting younger audiences. The dynamic ads, based on real-time data changes, offer personalized engaging experiences, which have been expected to increase because of improved targeting capacities and enhanced engagement by the player.

Market Analysis by Device Type

PC/ laptop is anticipated to account for a significant market share over the forecast period. This growth can be attributed to the availability of high graphic resolutions of these devices that aid in providing enhanced user experience. The flexibility offered by laptops is further bolstering their utilisation for gaming. PCs/ laptops also contain powerful consoles and large keyboards and can be customised, that further enhance the gaming experience.

As per in-game advertising industry analysis, the market is gaining a significant share because of the rapid adoption of smartphones and tablets. The demand for smartphones and tablets are expected to garner a 13.2% CAGR through 2032. Mobile-first gaming behavior, also common in Asia Pacific emerging markets, has led to this widespread growth. Mobile now enables brands to reach over 90% of the global population, making mobile in-game ads an effective tool for targeted campaigns.

In-Game Advertising Market Regional Insights

North America In-Game Advertising Market Opportunities

Improving digital media infrastructure in North America supports the growth of the in-game advertising industry. As the United States Census tells it, more than 80% of all United States households have internet access. Moreover, with the rise in the adoption of mobile gaming, advertisers are seeking to capture digital space. Broadband expansion initiatives supported by the United States government further enhance the scope for connecting a wider gaming base, expanding reach for in-game ads.

CAGR 2024-2032 - Market by Country
India 13.5%
China 11.2%
Canada 11.0%
Germany 10.3%
Saudi Arabia 9.8%
USA XX%
UK XX%
France XX%
Japan XX%
Australia XX%
Brazil XX%
Mexico 9.6%
Italy 9.5%

Asia Pacific In-Game Advertising Market Trends

The in-game advertising market in Asia Pacific is booming, especially in view of mobile gaming popularity in India and China, which captured 40% of the total gaming revenue worldwide in 2023. The region enjoys good internet penetration with a user base of 1.05 billion internet users in China as of 2023, thereby driving demand for digital advertising. Platforms like Kakao Games of South Korea are scaling up advertisements within the in-game environment.

Europe In-Game Advertising Market Dynamics

In Europe, in-game ads are pressured by government policies and growth of immersive tech. On one hand, the EU's Digital Strategy 2030 led to integration of the digital economy and opened up an entirely new avenue for advertising in virtual space. However, on the other hand, Data protection laws such as GDPR enforce targeted ad strategies that are safe and respectful to individual user privacy, thereby increasing the effectiveness of in-game ads.

Middle East and Africa In-Game Advertising Market Drivers

The Middle East and Africa are experiencing a surge in the in-game advertising industry owing to high mobile penetration rates as well as a young population. The Smart Dubai initiative is upgrading digital infrastructure in the UAE, opening up opportunities for in-game ads. At 70% under 30, the region provides an important market opportunity for brands looking to reach their target via gaming ads - specifically in mobile and online gaming.

Latin America In-Game Advertising Market Insights

The Latin America in-game advertising market is growing as countries like Brazil drive digital transformation. Mobile gaming revenue increased by 30% in 2022; mobile devices, accounting for 85%, generated total gaming revenue in the region. The now well-known events like Brazil Game Show are creating new advertising opportunities and helping more local brands blend more into in-game environments.

Competitive Landscape

The in-game advertising market players focus on sustainability and monetization solutions. They look to cut carbon emissions, increase transparency, and offer new revenue streams. At the same time, in-game advertising companies are deeply interested in improving user experiences through immersive, yet non-intrusive ads and digital commerce networks to open up new opportunities for both developers and gamers.

Blizzard Entertainment, Inc.

Blizzard Entertainment, Inc., headquartered in California, United States, is one of the leading video game publishers and developers. The products provided by the company include hearthstone, diablo series, overwatch series, warcraft series, and StarCraft series, among others.

Unity Technologies (ironSource Ltd.)

Unity Technologies (ironSource Ltd.) is a software and video game development company that is based in San Fra...

RapidFire, Inc.

RapidFire, Inc. is an advertising services company that was founded in 2010 and is headquartered in Vancouver,...

*Please note that this is only a partial list; the complete list of key players is available in the full report. Additionally, the list of key players can be customized to better suit your needs.*

Other in-game advertising market key players include Gadsme, AdlnMo Ltd., AdSparc Pty Ltd. (Iion), Anzu Virtual Reality Ltd., Adverty AB, Bidstack Ltd., and Frameplay Corporation, among others.

Innovative In-Game Advertising Startups

Startups in this ecosystem of in-game advertising aim to deliver seamless, engaging, and interactive ad experiences that don't disturb gameplay. They utilise AI-driven targeting, dynamic in-game billboards, and immersive brand integrations to enhance the effectiveness of ads and player engagement as they maximize returns for advertisers.

Admix: The in-game advertising startup pioneers non-intrusive, programmatic ads within game environments. Brands seamlessly connect with gamers organically, and developers monetize the gaps in gameplay. Some of their clients include McDonald's and Uber Eats.

Anzu.io: With global in-game advertising, Anzu offers dynamic and immersive ad placements within PC, console, and mobile games. They have partnered with top gaming brands such as Ubisoft to create realistic ad experiences that enhance brand presence while preserving game immersion.

*While we strive to always give you current and accurate information, the numbers depicted on the website are indicative and may differ from the actual numbers in the main report. At Expert Market Research, we aim to bring you the latest insights and trends in the market. Using our analyses and forecasts, stakeholders can understand the market dynamics, navigate challenges, and capitalize on opportunities to make data-driven strategic decisions.*

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Key Questions Answered in the Report

In 2023, the market reached an approximate value of USD 8.49 Billion.

The in-game advertising market is assessed to grow at a CAGR of 10.40% between 2024 and 2032.

The market is estimated to witness healthy growth in the forecast period of 2024-2032 to reach a value of around USD 20.68 Billion by 2032.

The major market drivers include growing awareness about the various benefits offered by in-game advertisements and provision of both subtle and explicit adverts.

The key trends fuelling the growth of the market include increasing popularity of gaming owing to rising influence of social media and easy to scale and flexible nature of dynamic in-game advertisements.

The major regions in the market are North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.

The significant types include static ads, advergaming, and dynamic ads.

The key players in the market are Blizzard Entertainment, Inc., Unity Technologies (ironSource Ltd.), RapidFire, Inc., Gadsme, AdlnMo Ltd., AdSparc Pty Ltd. (Iion), Anzu Virtual Reality Ltd., Adverty AB, Bidstack Ltd., and Frameplay Corporation, among others.

Report Summary

Explore our key highlights of the report and gain a concise overview of key findings, trends, and actionable insights that will empower your strategic decisions.

Key Highlights of the Report

Please note that the figures mentioned in the description serve as estimates and may vary from the actual figures presented in the final report.

REPORT FEATURES DETAILS
Base Year 2023
Historical Period 2018-2023
Forecast Period 2024-2032
Scope of the Report

Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:

  • Type
  • Device Type
  • Region
Breakup by Type
  • Static Ads
  • Advergaming
  • Dynamic Ads
Breakup by Device Type
  • PC/Laptop
  • Smartphone/Tablet
Breakup by Region
  • North America
    • United States of America 
    • Canada
  • Europe
    • United Kingdom
    • Germany
    • France
    • Italy
    • Others
  • Asia Pacific
    • China
    • Japan
    • India
    • ASEAN
    • Australia
    • Others
  • Latin America
    • Brazil
    • Argentina
    • Mexico
    • Others
  • Middle East and Africa
    • Saudi Arabia
    • United Arab Emirates
    • Nigeria
    • South Africa
    • Others
Market Dynamics
  • SWOT Analysis
  • Porter's Five Forces Analysis
  • Key Indicators for Demand
  • Key Indicators for Price
Competitive Landscape
  • Market Structure
  • Company Profiles
    • Company Overview
    • Product Portfolio
    • Demographic Reach and Achievements
    • Certifications
Companies Covered
  • Blizzard Entertainment, Inc. 
  • Unity Technologies (ironSource Ltd.) 
  • RapidFire, Inc. 
  • Gadsme 
  • AdlnMo Ltd. 
  • AdSparc Pty Ltd. (Iion) 
  • Anzu Virtual Reality Ltd. 
  • Adverty AB 
  • Bidstack Ltd. 
  • Frameplay Corporation 
  • Others

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