Report Overview

2023

Base Year

2018-2023

Historical Year

2024-2032

Forecast Year

Global Earphones and Headphones Market Outlook

The global earphones and headphones market stood at a value of around USD 53.58 billion in 2023. The market is further expected to grow at a CAGR of 20.50% in the forecast period of 2024-2032 to attain a value of USD 286.83 billion by 2032.

Global Earphones and Headphones Market

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Heightened Demand for Earphones to Bolster the Market Growth of the Global Earphones and Headphones Industry

Based on product, the earphones segment is predicted to hold a healthy market share in the earphones and headphones industry. This growth can be attributed to the increased demand for lightweight and cost-effective earphones. These are especially popular among consumers engaging in physical activities like jogging. Moreover, the increased demand for wireless earphones owing to their ease of use and enhanced connectivity is also predicted to aid the market growth. These factors are expected to contribute to the overall industry growth in the forecast period.

The Asia Pacific to Offer Lucrative Growth Opportunities to the Global Earphones and Headphones Industry

The Asia Pacific is estimated to occupy a considerable share of the earphones and headphones industry in the forecast period. This growth can be attributed to the increased demand for earphones and headphones among consumers, especially the millennial and gen Z population, for the purpose of entertainment. In addition, the rising disposable incomes and the improved living standards are also expected to contribute to the market growth. Moreover, the growing availability of cost-effective headphones and earphones with advanced technologies, such as wireless connectivity and enhanced sound quality, is projected to aid the market growth in the forecast period.

Earphones and Headphones: Market Segmentation

Earphones and headphones are audio devices used by consumers for individual usage. Headphones are loudspeakers worn around the head with both the speakers being placed on the user’s ear. On the other hand, earphones are worn inside the user’s ear canal. These can be utilised for listening to music, watching movies or while playing games and can be connected to a range of compatible devices such as smartphones, PCs, and others. Additionally, both headphones and earphones also come with microphones, which allow people to take calls while using them.

Global Earphones and Headphones Market By Application

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By product, the market is bifurcated into:

  • Earphones 
  • Headphones

On the basis of price, the market can be divided into:

  • Less than 50 USD
  • Between 50 to 100 USD
  • Above 100 USD

Based on technology, the industry can be segmented into:

  • Wired 
  • Wireless

Among these, the wired segment can be distributed by type into ANC and others. Meanwhile, the wireless segment can be segregated by type into ANC, bluetooth, NFMI, smart headphones, and others.

On the basis of application, the market can be distributed into:

  • Fitness/Sports
  • Virtual Reality 
  • Gaming 
  • Music and Entertainment

The regional markets for the product include North America, Europe, the Asia Pacific, Latin America, and the Middle East and Africa.

Global Earphones and Headphones Market By Region

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Rapid Digitalisation to Drive the Global Earphones and Headphones Industry

The heightened demand for digital devices worldwide with the rapid adoption of smartphones and the growing penetration of internet connectivity is projected to propel the market growth in the forecast period. This can be attributed to the growing technological dependence of consumers on smart devices. In addition, the rising disposable incomes and improved living standards are also projected to contribute significantly towards the market growth. Moreover, the rapid technological advancements, such as the development of active noise cancellation feature to provide improved sound quality with fluid connectivity, are also predicted to positively stimulate the market growth. Also, the range of completely wireless earbuds such as Apple’s Airpods is witnessing a growing demand in the market. Additionally, the growing investments by the leading market players in the research and development of innovative earphone and headphone designs are also expected to aid the industry growth. These factors are estimated to positively impact the market growth in the forecast period.

Key Industry Players in the Global Earphones and Headphones Market

The report gives a detailed analysis of the following key players in the global earphones and headphones market, covering their competitive landscape, capacity, and latest developments like mergers, acquisitions, and investments, expansions of capacity, and plant turnarounds:

  • Apple Inc.
  • Bose Corporation
  • Logitech Inc.
  • Panasonic Corporation
  • Sennheiser Electronic GmbH and Co. KG
  • Others

The comprehensive EMR report provides an in-depth assessment of the industry based on the Porter's five forces model and SWOT analysis.

Key Highlights of the Report

REPORT FEATURES DETAILS
Base Year 2023
Historical Period 2018-2023
Forecast Period 2024-2032
Scope of the Report

Historical and Forecast Trends, Industry Drivers and Constraints, Historical and Forecast Market Analysis by Segment:

  • Product
  • Price
  • Technology
  • Application
  • Region
Breakup by Product
  • Earphones
  • Headphones
Breakup by Price
  • Less than 50 USD
  • Between 50 to 100 USD
  • Above 100 USD
Breakup by Technology
  • Wired
  • Wireless
Breakup by Application
  • Fitness/Sports
  • Virtual Reality
  • Gaming
  • Music and Entertainment
Breakup by Region
  • North America
    • United States of America 
    • Canada
  • Europe
    • United Kingdom
    • Germany
    • France
    • Italy
    • Others
  • Asia Pacific
    • China
    • Japan
    • India
    • ASEAN
    • Australia
    • Others
  • Latin America
    • Brazil
    • Argentina
    • Mexico
    • Others
  • Middle East and Africa
    • Saudi Arabia
    • United Arab Emirates
    • Nigeria
    • South Africa
    • Others
Market Dynamics
  • SWOT Analysis
  • Porter's Five Forces Analysis
  • Key Indicators for Demand
  • Key Indicators for Price
Competitive Landscape
  • Market Structure
  • Company Profiles
    • Company Overview
    • Product Portfolio
    • Demographic Reach and Achievements
    • Certifications
Companies Covered
  • Apple Inc.
  • Bose Corporation
  • Logitech Inc. 
  • Panasonic Corporation
  • Sennheiser Electronic GmbH and Co. KG
  • Others
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Earphones and Headphones Market Report Snapshots

Earphones and Headphones Market Size

Earphones and Headphones Market Growth

Earphones and Headphones Companies

*While we strive to always give you current and accurate information, the numbers depicted on the website are indicative and may differ from the actual numbers in the main report. At Expert Market Research, we aim to bring you the latest insights and trends in the market. Using our analyses and forecasts, stakeholders can understand the market dynamics, navigate challenges, and capitalize on opportunities to make data-driven strategic decisions.*

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Key Questions Answered in the Report

In 2023, the global earphones and headphones market attained a value of nearly USD 53.58 billion.

The market is projected to grow at a CAGR of 20.50% between 2024 and 2032.

The market is estimated to witness a healthy growth in the forecast period of 2024-2032 to reach a value of USD 286.83 billion by 2032.

The major drivers of the industry, such as the increased demand for enhanced sound quality, growing demand for headphones and earphones among fitness enthusiasts and the youth, rising disposable incomes, rapid technological advancements, and heightened focus on ease of use with enhanced connectivity features, are expected to aid the market growth.

The key market trends guiding the growth of the industry include the increasing digitalisation and rising investments in product development by the key market players.

The major regions in the industry are North America, Latin America, the Middle East and Africa, Europe, and the Asia Pacific.

The significant products considered within the market report include earphones and headphones.

The different prices include less than 50 USD, between 50 to 100 USD, and above 100 USD.

The major technologies include wired and wireless.

The significant applications include fitness/sports, virtual reality, gaming, and music and entertainment.

The major players in the industry are Apple Inc., Bose Corporation, Logitech Inc., Panasonic Corporation, Sennheiser Electronic GmbH and Co. KG, and others.

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